ReplayCore v1.5.63
v1.5.63
Full changelog
- Choose worlds that are not recorded, for example a lobby or a build world: add them under Configuration, Recording, Worlds not recorded. * matches anything, so build_* covers every build world.
- Players in a world that is not recorded do not keep recording going: with Pause while empty on, a server whose players are all in the lobby pauses like an empty one.
- /replaycore status lists the worlds that are not recorded.
- A player who dies just before a match ends now still gets their death-cam link.
- When the cloud is briefly busy, the console says so plainly and that the recording is safe, instead of warning that upload capacity is full.
- A hologram that travels with a player into another world is recorded once, in the world it is in, so those replays play normally.