Skip to content

ReplayCore vs ReplayMod

They share a name and a love of replays, but they solve different problems. ReplayMod is a brilliant client mod for recording your own gameplay and editing cinematics. ReplayCore is a server-side platform that records your whole server automatically and plays it back in the browser, for moderation and competitive review. Here is how they line up, fairly.

One records you, the other records your server

The simplest way to choose is to ask who needs to watch it back, and on what.

ReplayCore

A server-side replay platform

  • Records the whole server automatically, every player, no one has to remember to hit record.
  • Plays back in any web browser from a link, so staff and viewers need nothing installed.
  • Built for moderation, anti-cheat review and competitive analysis on a live network.

ReplayMod

A client-side recording mod

  • A free, open-source mod you install in your own game client to record your own sessions.
  • Records and replays from your point of view, with a full in-game editor for cinematics.
  • Built for content creators making videos and machinima from their own gameplay.

How they compare

A tick marks where a tool is built for that job. A dash means it simply is not what that tool is for, not that it does it badly.

Where it runsReplayCore: Server-side. Nothing for viewers to install.ReplayMod: A mod in each person's game client.
What it recordsReplayCore: The whole server: every player, automatically.ReplayMod: Your own session, from your point of view.
How recording startsReplayCore: Always on. Matches and deaths record themselves.ReplayMod: You start and stop the recording yourself.
Who can watch it backReplayCore: Anyone with the link, in a browser.ReplayMod: You, inside your modded game client.
Camera and perspectiveReplayCore: Free camera plus every player's point of view.ReplayMod: Free camera over your recorded session.
Sharing a momentReplayCore: A revocable public link, or a clip, in seconds.ReplayMod: Render to a video file, then upload it.
Moderation and anti-cheatReplayCore: Anti-cheat flags pinned to the timeline for review.ReplayMod: Not its purpose; it records your own play.
Cinematics and editingReplayCore: Playback and clips, not a video editor.ReplayMod: A full in-game keyframe editor for cinematics.
Best suited toReplayCore: Networks reviewing moderation and competitive play.ReplayMod: Creators making videos from their own gameplay.
Cost modelReplayCore: A paid, hosted service, run for you.ReplayMod: Free and open source.

Which one is right for you?

Choose ReplayMod if

You are a creator who wants to record your own gameplay and edit cinematic videos, with full keyframe control, all from your own client. It is free, open source and excellent at exactly that. ReplayCore is not a video editor.

Choose ReplayCore if

You run a server and your team needs to review what actually happened: catch a cheater, settle a report, or break down a tournament fight. Recording is automatic, every player is captured, and anyone can watch it back from a link in their browser with nothing to install.

Plenty of communities use both: ReplayMod for the highlight reel, ReplayCore to keep the server fair. They are not mutually exclusive.

See your server, in the browser

Try the live demo to watch a real replay play back in your browser, then see how ReplayCore fits your network. No client mods, no downloads.